THE FIRST BERSERKER: KHAZAN OPçõES

The First Berserker: Khazan Opções

The First Berserker: Khazan Opções

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" you ask. Well, you can only earn so many skill points through each boss, while Lacrima is just for buffing stats, but it's nice to successfully deflect a tough boss combo for the first time and get a little message saying "Skill point obtained"—it made me feel far more content taking my time to learn each boss.

Embora desafiador de modo a jogadores hardcore, ESTES 2 níveis do dificuldade e a variedade do mecânicas do combate e habilidades tornam este game conseguível de modo a jogadores por todos ESTES níveis.

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Do you remember the moment that Sekiro forced you to start playing by its rules? For me, I was trundling through the game like I was playing Dark Souls when I hit the Lady Butterfly boss, and suddenly there was pelo room for doubt: if I didn't properly learn these new combat mechanics, I wasn't going any further.

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Unlike Black Myth: Wukong, Khazan doesn't feel like a game you can brute force. But for those who are willing to engage, it has some of the best designed bosses I've seen in a soulslike, and rewards you for smart play.

Este único detalhe aqui é qual as vezes tem 1 filtro exagerado demais em certas áreas, The First Berserker: Khazan ao ponto de incomodar visualmente e dificultar de modo a enxergar inimigos e itens.

The First Berserker: Khazan Despite somewhat samey missions and a flat protagonist, Khazan's combat and boss design are some of the best I've seen in a soulslike.

Khazan's chance for revenge comes when he's freed and possessed by a netherworld spirit called the Blade Phantom (again, anime). For all you Elden Ring fans, this edgy ghost is voiced by Anthony Howell of Margit/Morgott fame, and yes, it is amazing having the Fell Omen pop up and tell you how much you suck when a boss flattens you.

A história do game possui uma premissa natural interessante, e aos poucos a trama vai desenrolando e nos revelando porque Khazan foi acusado de traição e quem realmente foi o Enorme vilão dessa história sangrenta.

Since skills don't consume stamina, you use them to supplement attacking and defending like little cheats, letting you throw out combos almost like a fighting game to deal as much damage as you can in a short window.

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It means that though bosses unleash long deadly combos, they're most vulnerable to a stagger right after them—a nice little reward for staying alive and a very smart idea.

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